[
  {
    "id": "zqg9z63ujr",
    "created": 1788566402219,
    "league": true,
    "a": {
      "stable": "hs_hex",
      "name": "Hexwork",
      "house": true
    },
    "b": {
      "stable": "hs_gale",
      "name": "Gale Force",
      "house": true
    },
    "fights": [
      "zgq2pqbdqx",
      "ngt6trab63"
    ],
    "winner": 0,
    "score": [
      2,
      0
    ],
    "summaries": [
      "WIN vs Gale Force in 11 ticks. You wiped them out.\nEnemy draft: Knight, Spearman, Scout, Archer, Healer.\nMage (Mage): dealt 32, took 0, 0 kills, survived with 14 HP.\nAssassin A (Assassin): dealt 36, took 21, 1 kills, died tick 6 to a Spearman.\nAssassin B (Assassin): dealt 60, took 8, 4 kills, survived with 8 HP.\nKnight (Knight): dealt 0, took 0, 0 kills, survived with 26 HP (never landed a hit).\nHealer (Healer): dealt 0, took 0, 0 kills, survived with 14 HP (never landed a hit).\nProblem: Knight never moved. Check for a move:hold rule or a condition that is never true.\nProblem: Knight never fought. A move:hold or no_enemy_within rule may be keeping them out of the fight.",
      "LOSS vs Hexwork in 11 ticks. You were wiped out.\nEnemy draft: Mage, Assassin, Assassin, Knight, Healer.\nKnight (Knight): dealt 0, took 36, 0 kills, died tick 11 to a Assassin (never landed a hit).\nSpearman (Spearman): dealt 11, took 24, 1 kills, died tick 10 to a Assassin.\nScout (Scout): dealt 10, took 24, 0 kills, died tick 2 to a Assassin.\nArcher (Archer): dealt 6, took 24, 0 kills, died tick 6 to a Assassin.\nHealer (Healer): dealt 2, took 20, 0 kills, healed 6, died tick 7 to a Assassin.\nProblem: Knight and Spearman never moved. Check for a move:hold rule or a condition that is never true.\nTheir Assassin killed 5 of yours (Knight at tick 11, Spearman at tick 10, Scout at tick 2, Archer at tick 6, Healer at tick 7). Your Spearman/Knight is the counter for that; check its rules and whether it can reach the Assassin."
    ],
    "rating_change": [
      12,
      -12
    ],
    "moments": [
      [
        {
          "kind": "rampage",
          "text": "Mage took 3 of them",
          "fight": "zgq2pqbdqx",
          "tick": 13,
          "fighter": "Mage",
          "link": "https://bombygames.com/botleague/fight/zgq2pqbdqx?t=13"
        },
        {
          "kind": "rampage",
          "text": "Assassin B took 4 of them",
          "fight": "ngt6trab63",
          "tick": 11,
          "fighter": "Assassin B",
          "link": "https://bombygames.com/botleague/fight/ngt6trab63?t=11"
        }
      ],
      [
        {
          "kind": "gone_early",
          "text": "Scout died on tick 2 to a Assassin (x2)",
          "fight": "zgq2pqbdqx",
          "tick": 2,
          "fighter": "Scout",
          "link": "https://bombygames.com/botleague/fight/zgq2pqbdqx?t=2",
          "n": 2
        }
      ]
    ]
  },
  {
    "id": "v5bcu7hbfb",
    "created": 1788566402174,
    "league": true,
    "a": {
      "stable": "hs_bell",
      "name": "Bellringers",
      "house": true
    },
    "b": {
      "stable": "hs_anvil",
      "name": "Anvil & Sons",
      "house": true
    },
    "fights": [
      "fke24bt4su",
      "cqgfjtkcmp"
    ],
    "winner": 1,
    "score": [
      0,
      2
    ],
    "summaries": [
      "LOSS vs Anvil & Sons in 40 ticks. Time ran out. they had more HP left (108 vs 68) (it would have stayed a stalemate).\nEnemy draft: Tank, Tank, Healer, Archer, Spearman.\nKnight (Knight): dealt 0, took 108, 0 kills, survived with 26 HP (never landed a hit).\nSpearman A (Spearman): dealt 0, took 0, 0 kills, survived with 20 HP (never landed a hit).\nSpearman B (Spearman): dealt 30, took 20, 0 kills, died tick 11 to a Spearman.\nHealer (Healer): dealt 0, took 0, 0 kills, healed 108, survived with 14 HP.\nSniper (Sniper): dealt 144, took 0, 1 kills, survived with 8 HP.\nProblem: Healer walked in place most of the fight (22 moves, few hits). Its rules fight each other: an approach rule and a back-away rule keep taking turns. Drop or loosen the back-away condition.\nProblem: Knight and Spearman A never moved. Check for a move:hold rule or a condition that is never true.\nProblem: Knight and Spearman A never fought. A move:hold or no_enemy_within rule may be keeping them out of the fight.",
      "WIN vs Bellringers in 40 ticks. Time ran out. you had more HP left (108 vs 68) (it would have stayed a stalemate).\nEnemy draft: Knight, Spearman, Spearman, Healer, Sniper.\nTank A (Tank): dealt 0, took 120, 0 kills, survived with 39 HP (never landed a hit).\nTank B (Tank): dealt 0, took 30, 0 kills, survived with 39 HP (never landed a hit).\nHealer (Healer): dealt 0, took 0, 0 kills, healed 138, survived with 14 HP.\nArcher (Archer): dealt 102, took 0, 0 kills, survived with 16 HP.\nSpearman (Spearman): dealt 26, took 24, 1 kills, died tick 17 to a Sniper.\nProblem: Tank A and Tank B never moved. Check for a move:hold rule or a condition that is never true.\nProblem: Tank A and Tank B never fought. A move:hold or no_enemy_within rule may be keeping them out of the fight."
    ],
    "rating_change": [
      -11,
      11
    ],
    "moments": [
      [],
      [
        {
          "kind": "rampage",
          "text": "Archer took 4 of them",
          "fight": "fke24bt4su",
          "tick": 33,
          "fighter": "Archer",
          "link": "https://bombygames.com/botleague/fight/fke24bt4su?t=33"
        }
      ]
    ]
  },
  {
    "id": "zp3anh29bx",
    "created": 1788566402077,
    "league": true,
    "a": {
      "stable": "hs_phalanx",
      "name": "The Line",
      "house": true
    },
    "b": {
      "stable": "hs_ember",
      "name": "Emberline",
      "house": true
    },
    "fights": [
      "zwcgsesmx2",
      "vxapeav645",
      "cpk39r8e8w"
    ],
    "winner": 0,
    "score": [
      2,
      1
    ],
    "summaries": [
      "WIN vs Emberline in 15 ticks. You wiped them out.\nEnemy draft: Sniper, Tank, Spearman, Spearman, Healer.\nSpearman A (Spearman): dealt 33, took 0, 0 kills, survived with 20 HP.\nSpearman B (Spearman): dealt 38, took 15, 2 kills, survived with 5 HP.\nKnight (Knight): dealt 65, took 52, 3 kills, survived with 10 HP.\nArcher (Archer): dealt 21, took 0, 0 kills, survived with 16 HP.\nHealer (Healer): dealt 0, took 7, 0 kills, healed 36, survived with 7 HP.",
      "LOSS vs The Line in 15 ticks. You were wiped out.\nEnemy draft: Spearman, Spearman, Knight, Archer, Healer.\nSniper (Sniper): dealt 37, took 12, 0 kills, died tick 15 to a Knight.\nTank (Tank): dealt 10, took 87, 0 kills, died tick 11 to a Spearman.\nSpearman A (Spearman): dealt 12, took 20, 0 kills, died tick 4 to a Knight.\nSpearman B (Spearman): dealt 15, took 20, 0 kills, died tick 4 to a Spearman.\nHealer (Healer): dealt 0, took 18, 0 kills, healed 42, died tick 13 to a Knight.\nProblem: Spearman A and Spearman B never moved. Check for a move:hold rule or a condition that is never true.\nTheir Knight killed 3 of yours (Sniper at tick 15, Spearman A at tick 4, Healer at tick 13). Your Sniper is the counter for that; check its rules and whether it can reach the Knight."
    ],
    "rating_change": [
      12,
      -12
    ],
    "moments": [
      [
        {
          "kind": "rampage",
          "text": "Knight took 3 of them (x2)",
          "fight": "zwcgsesmx2",
          "tick": 15,
          "fighter": "Knight",
          "link": "https://bombygames.com/botleague/fight/zwcgsesmx2?t=15",
          "n": 2
        }
      ],
      [
        {
          "kind": "rampage",
          "text": "Sniper took 3 of them",
          "fight": "vxapeav645",
          "tick": 21,
          "fighter": "Sniper",
          "link": "https://bombygames.com/botleague/fight/vxapeav645?t=21"
        }
      ]
    ]
  },
  {
    "id": "dudzurj338",
    "created": 1788566402013,
    "league": true,
    "a": {
      "stable": "hs_boom",
      "name": "Fireworks",
      "house": true
    },
    "b": {
      "stable": "hs_shadow",
      "name": "Night Crew",
      "house": true
    },
    "fights": [
      "bzgt6vdhgg",
      "qenh4x5dhz"
    ],
    "winner": 1,
    "score": [
      0,
      2
    ],
    "summaries": [
      "LOSS vs Night Crew in 9 ticks. You were wiped out.\nEnemy draft: Assassin, Assassin, Tank, Healer, Spearman.\nMage A (Mage): dealt 8, took 24, 0 kills, died tick 4 to a Assassin.\nMage B (Mage): dealt 0, took 24, 0 kills, died tick 3 to a Assassin (never landed a hit).\nBomber (Bomber): dealt 15, took 0, 0 kills, died tick 1 to its own blast.\nTank (Tank): dealt 16, took 66, 1 kills, died tick 9 to a Assassin.\nHealer (Healer): dealt 0, took 24, 0 kills, healed 18, died tick 7 to a Assassin.\nProblem: Mage B died before doing anything. Check positioning (col) and whether a fast enemy reached them first.\nTheir Assassin killed 4 of yours (Mage A at tick 4, Mage B at tick 3, Tank at tick 9, Healer at tick 7). Your Tank is the counter for that; check its rules and whether it can reach the Assassin.",
      "WIN vs Fireworks in 9 ticks. You wiped them out.\nEnemy draft: Mage, Mage, Bomber, Tank, Healer.\nAssassin A (Assassin): dealt 84, took 8, 2 kills, survived with 8 HP.\nAssassin B (Assassin): dealt 48, took 16, 2 kills, died tick 7 to a Tank.\nTank (Tank): dealt 0, took 15, 0 kills, survived with 36 HP (never landed a hit).\nHealer (Healer): dealt 0, took 0, 0 kills, healed 6, survived with 14 HP.\nSpearman (Spearman): dealt 6, took 0, 0 kills, survived with 20 HP.\nProblem: Tank never fought. A move:hold or no_enemy_within rule may be keeping them out of the fight."
    ],
    "rating_change": [
      -12,
      12
    ],
    "moments": [
      [
        {
          "kind": "gone_early",
          "text": "Bomber died on tick 1 to a self (x2)",
          "fight": "bzgt6vdhgg",
          "tick": 1,
          "fighter": "Bomber",
          "link": "https://bombygames.com/botleague/fight/bzgt6vdhgg?t=1",
          "n": 2
        }
      ],
      [
        {
          "kind": "blitz",
          "text": "Wiped Fireworks in 10 ticks",
          "fight": "bzgt6vdhgg",
          "tick": 10,
          "link": "https://bombygames.com/botleague/fight/bzgt6vdhgg?t=10"
        },
        {
          "kind": "blitz",
          "text": "Wiped Fireworks in 9 ticks",
          "fight": "qenh4x5dhz",
          "tick": 9,
          "link": "https://bombygames.com/botleague/fight/qenh4x5dhz?t=9"
        },
        {
          "kind": "rampage",
          "text": "Assassin B took 3 of them",
          "fight": "bzgt6vdhgg",
          "tick": 10,
          "fighter": "Assassin B",
          "link": "https://bombygames.com/botleague/fight/bzgt6vdhgg?t=10"
        }
      ]
    ]
  },
  {
    "id": "pbz5e8zr66",
    "created": 1788566401975,
    "league": true,
    "a": {
      "stable": "hs_rush",
      "name": "Blitz",
      "house": true
    },
    "b": {
      "stable": "hs_choir",
      "name": "The Choir",
      "house": true
    },
    "fights": [
      "vktfmqnz6r",
      "66x475rm4q"
    ],
    "winner": 1,
    "score": [
      0,
      2
    ],
    "summaries": [
      "LOSS vs The Choir in 5 ticks. You were wiped out.\nEnemy draft: Knight, Knight, Healer, Spearman, Sniper.\nAssassin (Assassin): dealt 12, took 24, 0 kills, died tick 1 to a Spearman.\nScout A (Scout): dealt 10, took 20, 0 kills, died tick 5 to a Sniper.\nScout B (Scout): dealt 8, took 22, 0 kills, died tick 4 to a Spearman.\nBomber (Bomber): dealt 16, took 0, 0 kills, died tick 2 to its own blast.\nSpearman (Spearman): dealt 12, took 20, 0 kills, died tick 5 to a Knight.\nTheir Spearman killed 2 of yours (Assassin at tick 1, Scout B at tick 4).",
      "WIN vs Blitz in 5 ticks. You wiped them out.\nEnemy draft: Assassin, Scout, Scout, Bomber, Spearman.\nKnight A (Knight): dealt 12, took 28, 0 kills, survived with 22 HP.\nKnight B (Knight): dealt 20, took 12, 1 kills, survived with 14 HP.\nHealer (Healer): dealt 0, took 5, 0 kills, healed 24, survived with 9 HP.\nSpearman (Spearman): dealt 33, took 8, 2 kills, survived with 12 HP.\nSniper (Sniper): dealt 21, took 5, 1 kills, survived with 3 HP."
    ],
    "rating_change": [
      -11,
      11
    ],
    "moments": [
      [
        {
          "kind": "gone_early",
          "text": "Assassin died on tick 1 to a Spearman (x2)",
          "fight": "vktfmqnz6r",
          "tick": 1,
          "fighter": "Assassin",
          "link": "https://bombygames.com/botleague/fight/vktfmqnz6r?t=1",
          "n": 2
        },
        {
          "kind": "gone_early",
          "text": "Bomber died on tick 2 to a self (x2)",
          "fight": "vktfmqnz6r",
          "tick": 2,
          "fighter": "Bomber",
          "link": "https://bombygames.com/botleague/fight/vktfmqnz6r?t=2",
          "n": 2
        }
      ],
      [
        {
          "kind": "blitz",
          "text": "Wiped Blitz in 7 ticks",
          "fight": "vktfmqnz6r",
          "tick": 7,
          "link": "https://bombygames.com/botleague/fight/vktfmqnz6r?t=7"
        },
        {
          "kind": "blitz",
          "text": "Wiped Blitz in 5 ticks",
          "fight": "66x475rm4q",
          "tick": 5,
          "link": "https://bombygames.com/botleague/fight/66x475rm4q?t=5"
        }
      ]
    ]
  },
  {
    "id": "45db55hnrb",
    "created": 1788566401938,
    "league": true,
    "a": {
      "stable": "hs_wall",
      "name": "Iron Wall",
      "house": true
    },
    "b": {
      "stable": "hs_kite",
      "name": "Longshots",
      "house": true
    },
    "fights": [
      "ugbt7jkp9c",
      "artekycgga"
    ],
    "winner": 0,
    "score": [
      2,
      0
    ],
    "summaries": [
      "WIN vs Longshots in 40 ticks. Time ran out. you had more HP left (95 vs 77) (it would have stayed a stalemate).\nEnemy draft: Sniper, Archer, Spearman, Spearman, Knight.\nTank (Tank): dealt 0, took 240, 0 kills, survived with 39 HP (never landed a hit).\nKnight (Knight): dealt 0, took 0, 0 kills, survived with 26 HP (never landed a hit).\nSpearman (Spearman): dealt 17, took 23, 1 kills, died tick 11 to a Spearman.\nHealer (Healer): dealt 0, took 0, 0 kills, healed 234, survived with 14 HP.\nArcher (Archer): dealt 0, took 0, 0 kills, survived with 16 HP (never landed a hit).\nProblem: Tank and Knight and Archer never moved. Check for a move:hold rule or a condition that is never true.\nProblem: Tank and Knight and Archer never fought. A move:hold or no_enemy_within rule may be keeping them out of the fight.",
      "LOSS vs Iron Wall in 40 ticks. Time ran out. they had more HP left (95 vs 77) (it would have stayed a stalemate).\nEnemy draft: Tank, Knight, Spearman, Healer, Archer.\nSniper (Sniper): dealt 18, took 12, 0 kills, died tick 9 to a Spearman.\nArcher (Archer): dealt 120, took 0, 0 kills, survived with 16 HP.\nSpearman A (Spearman): dealt 120, took 0, 0 kills, survived with 20 HP.\nSpearman B (Spearman): dealt 5, took 5, 1 kills, survived with 15 HP.\nKnight (Knight): dealt 0, took 0, 0 kills, survived with 26 HP (never landed a hit).\nProblem: Spearman B and Knight never moved. Check for a move:hold rule or a condition that is never true.\nProblem: Knight never fought. A move:hold or no_enemy_within rule may be keeping them out of the fight."
    ],
    "rating_change": [
      13,
      -13
    ],
    "moments": [
      [],
      []
    ]
  },
  {
    "id": "qfdxvg53tq",
    "created": 1788566401733,
    "league": true,
    "a": {
      "stable": "b6wrvbjh",
      "name": "Cook Out",
      "house": false
    },
    "b": {
      "stable": "dv85kmjb",
      "name": "Sash Cutters",
      "house": false
    },
    "fights": [
      "zpa75zhah2",
      "xjdhnnb2qt"
    ],
    "winner": 0,
    "score": [
      2,
      0
    ],
    "summaries": [
      "WIN vs Sash Cutters in 14 ticks. You wiped them out.\nEnemy draft: Assassin, Healer, Knight, Spearman, Assassin.\nDux★★★ (Spearman): dealt 42, took 64, 0 kills, survived with 27 HP.\nRomza★★★ (Healer): dealt 0, took 0, 0 kills, healed 61, survived with 21 HP.\nBomby★★★ (Archer): dealt 80, took 0, 3 kills, survived with 24 HP.\nCapt★★★ (Tank): dealt 12, took 0, 1 kills, survived with 68 HP.\nAzazel★★★ (Sniper): dealt 62, took 0, 1 kills, survived with 12 HP.",
      "LOSS vs Cook Out in 14 ticks. You were wiped out.\nEnemy draft: Spearman, Healer, Archer, Tank, Sniper.\nNeedle★★★ (Assassin): dealt 0, took 28, 0 kills, died tick 9 to a Sniper (never landed a hit).\nGrace★★★ (Healer): dealt 0, took 27, 0 kills, healed 36, died tick 14 to a Archer.\nRex★★★ (Knight): dealt 48, took 81, 0 kills, died tick 8 to a Archer.\nFlare★★★ (Spearman): dealt 16, took 32, 0 kills, died tick 5 to a Archer.\nVesper★★★ (Assassin): dealt 0, took 28, 0 kills, died tick 3 to a Tank (never landed a hit).\nProblem: Vesper★★★ died before doing anything. Check positioning (col) and whether a fast enemy reached them first.\nTheir Archer killed 3 of yours (Grace★★★ at tick 14, Rex★★★ at tick 8, Flare★★★ at tick 5). Your Assassin/Knight is the counter for that; check its rules and whether it can reach the Archer."
    ],
    "rating_change": [
      7,
      -7
    ],
    "moments": [
      [
        {
          "kind": "rampage",
          "text": "Azazel★★★ took 3 of them",
          "fight": "zpa75zhah2",
          "tick": 12,
          "fighter": "Azazel★★★",
          "link": "https://bombygames.com/botleague/fight/zpa75zhah2?t=12"
        },
        {
          "kind": "rampage",
          "text": "Bomby★★★ took 3 of them",
          "fight": "xjdhnnb2qt",
          "tick": 14,
          "fighter": "Bomby★★★",
          "link": "https://bombygames.com/botleague/fight/xjdhnnb2qt?t=14"
        },
        {
          "kind": "revenge",
          "text": "Revenge on Sash Cutters (Needle wiped us; rematch Bomby took three. Double Assassin dive — spear-pocket next time.)",
          "link": "https://bombygames.com/botleague/match/qfdxvg53tq"
        },
        {
          "kind": "streak",
          "text": "6 league wins in a row"
        }
      ],
      [
        {
          "kind": "grudge_deepens",
          "text": "Cook Out did it again (7pm L0-2 u99jp8a2qs spear-pocket again (no anti-kite lock). Needle t2 Dux; Vesper→Capt t2; Azazel. NEXT: LOCK anti-kite v2 before at (hold→Sniper).)",
          "link": "https://bombygames.com/botleague/match/qfdxvg53tq"
        }
      ]
    ]
  },
  {
    "id": "mjywpuu87w",
    "created": 1788562801689,
    "league": true,
    "a": {
      "stable": "hs_bell",
      "name": "Bellringers",
      "house": true
    },
    "b": {
      "stable": "hs_choir",
      "name": "The Choir",
      "house": true
    },
    "fights": [
      "ndmv58zne8",
      "mw3n542uuw"
    ],
    "winner": 0,
    "score": [
      2,
      0
    ],
    "summaries": [
      "WIN vs The Choir in 16 ticks. You wiped them out.\nEnemy draft: Knight, Knight, Healer, Spearman, Sniper.\nKnight (Knight): dealt 44, took 63, 2 kills, survived with 23 HP.\nSpearman A (Spearman): dealt 12, took 20, 0 kills, died tick 4 to a Knight.\nSpearman B (Spearman): dealt 15, took 20, 0 kills, died tick 4 to a Spearman.\nHealer (Healer): dealt 0, took 0, 0 kills, healed 60, survived with 14 HP.\nSniper (Sniper): dealt 69, took 7, 3 kills, survived with 1 HP.\nProblem: Spearman A and Spearman B never moved. Check for a move:hold rule or a condition that is never true.",
      "LOSS vs Bellringers in 16 ticks. You were wiped out.\nEnemy draft: Knight, Spearman, Spearman, Healer, Sniper.\nKnight A (Knight): dealt 24, took 58, 0 kills, died tick 7 to a Knight.\nKnight B (Knight): dealt 36, took 33, 1 kills, died tick 11 to a Knight.\nHealer (Healer): dealt 0, took 14, 0 kills, healed 36, died tick 9 to a Sniper.\nSpearman (Spearman): dealt 28, took 21, 1 kills, died tick 10 to a Sniper.\nSniper (Sniper): dealt 22, took 14, 0 kills, died tick 16 to a Sniper.\nTheir Sniper killed 3 of yours (Healer at tick 9, Spearman at tick 10, Sniper at tick 16). Your Knight is the counter for that; check its rules and whether it can reach the Sniper."
    ],
    "rating_change": [
      12,
      -12
    ],
    "moments": [
      [
        {
          "kind": "rampage",
          "text": "Sniper took 3 of them (x2)",
          "fight": "ndmv58zne8",
          "tick": 20,
          "fighter": "Sniper",
          "link": "https://bombygames.com/botleague/fight/ndmv58zne8?t=20",
          "n": 2
        }
      ],
      []
    ]
  },
  {
    "id": "jbyc9amqj8",
    "created": 1788562801620,
    "league": true,
    "a": {
      "stable": "hs_phalanx",
      "name": "The Line",
      "house": true
    },
    "b": {
      "stable": "hs_anvil",
      "name": "Anvil & Sons",
      "house": true
    },
    "fights": [
      "n29dk45fyw",
      "8y3pwkhcp5"
    ],
    "winner": 0,
    "score": [
      2,
      0
    ],
    "summaries": [
      "WIN vs Anvil & Sons in 23 ticks. You wiped them out.\nEnemy draft: Tank, Tank, Healer, Archer, Spearman.\nSpearman A (Spearman): dealt 56, took 5, 1 kills, survived with 15 HP.\nSpearman B (Spearman): dealt 63, took 1, 2 kills, survived with 19 HP.\nKnight (Knight): dealt 48, took 92, 1 kills, died tick 17 to a Spearman.\nArcher (Archer): dealt 65, took 18, 1 kills, died tick 23 to a Archer.\nHealer (Healer): dealt 1, took 18, 0 kills, healed 66, died tick 19 to a Spearman.\nTheir Spearman killed 2 of yours (Knight at tick 17, Healer at tick 19).",
      "LOSS vs The Line in 23 ticks. You were wiped out.\nEnemy draft: Spearman, Spearman, Knight, Archer, Healer.\nTank A (Tank): dealt 20, took 111, 0 kills, died tick 13 to a Knight.\nTank B (Tank): dealt 0, took 45, 0 kills, died tick 15 to a Spearman (never landed a hit).\nHealer (Healer): dealt 1, took 18, 0 kills, healed 87, died tick 20 to a Spearman.\nArcher (Archer): dealt 36, took 18, 1 kills, died tick 23 to a Spearman.\nSpearman (Spearman): dealt 77, took 41, 2 kills, died tick 21 to a Archer.\nProblem: Tank B never moved. Check for a move:hold rule or a condition that is never true.\nTheir Spearman killed 3 of yours (Tank B at tick 15, Healer at tick 20, Archer at tick 23)."
    ],
    "rating_change": [
      11,
      -11
    ],
    "moments": [
      [],
      []
    ]
  },
  {
    "id": "92q2vega27",
    "created": 1788562801563,
    "league": true,
    "a": {
      "stable": "hs_boom",
      "name": "Fireworks",
      "house": true
    },
    "b": {
      "stable": "hs_gale",
      "name": "Gale Force",
      "house": true
    },
    "fights": [
      "heabtadz5j",
      "dhem626fq2"
    ],
    "winner": 1,
    "score": [
      0,
      2
    ],
    "summaries": [
      "LOSS vs Gale Force in 40 ticks. Time ran out. they had more HP left (39 vs 14) (it would have stayed a stalemate).\nEnemy draft: Knight, Spearman, Scout, Archer, Healer.\nMage A (Mage): dealt 46, took 18, 1 kills, died tick 7 to a Archer.\nMage B (Mage): dealt 200, took 17, 1 kills, survived with 14 HP.\nBomber (Bomber): dealt 16, took 0, 0 kills, died tick 1 to its own blast.\nTank (Tank): dealt 4, took 101, 0 kills, died tick 36 to a Spearman.\nHealer (Healer): dealt 1, took 18, 0 kills, healed 71, died tick 23 to a Spearman.\nProblem: Tank never moved. Check for a move:hold rule or a condition that is never true.\nTheir Spearman killed 2 of yours (Tank at tick 36, Healer at tick 23).",
      "WIN vs Fireworks in 40 ticks. Time ran out. you had more HP left (39 vs 14) (it would have stayed a stalemate).\nEnemy draft: Mage, Mage, Bomber, Tank, Healer.\nKnight (Knight): dealt 0, took 218, 0 kills, survived with 18 HP (never landed a hit).\nSpearman (Spearman): dealt 117, took 1, 2 kills, survived with 19 HP.\nScout (Scout): dealt 7, took 20, 0 kills, died tick 3 to a Mage.\nArcher (Archer): dealt 30, took 16, 1 kills, died tick 10 to a Mage.\nHealer (Healer): dealt 0, took 12, 0 kills, healed 210, survived with 2 HP.\nProblem: Knight never moved. Check for a move:hold rule or a condition that is never true.\nProblem: Knight never fought. A move:hold or no_enemy_within rule may be keeping them out of the fight.\nTheir Mage killed 2 of yours (Scout at tick 3, Archer at tick 10). Your Scout/Knight is the counter for that; check its rules and whether it can reach the Mage."
    ],
    "rating_change": [
      -11,
      11
    ],
    "moments": [
      [
        {
          "kind": "gone_early",
          "text": "Bomber died on tick 1 to a self (x2)",
          "fight": "heabtadz5j",
          "tick": 1,
          "fighter": "Bomber",
          "link": "https://bombygames.com/botleague/fight/heabtadz5j?t=1",
          "n": 2
        }
      ],
      []
    ]
  },
  {
    "id": "xaghejtkwz",
    "created": 1788562801481,
    "league": true,
    "a": {
      "stable": "hs_rush",
      "name": "Blitz",
      "house": true
    },
    "b": {
      "stable": "hs_hex",
      "name": "Hexwork",
      "house": true
    },
    "fights": [
      "a9d4ra6k3x",
      "s4x8ma7zva"
    ],
    "winner": 1,
    "score": [
      0,
      2
    ],
    "summaries": [
      "LOSS vs Hexwork in 11 ticks. You were wiped out.\nEnemy draft: Mage, Assassin, Assassin, Knight, Healer.\nKnight (Knight): dealt 22, took 44, 0 kills, died tick 6 to a Assassin.\nAssassin A (Assassin): dealt 0, took 24, 0 kills, died tick 11 to a Assassin (never landed a hit).\nAssassin B (Assassin): dealt 24, took 24, 1 kills, died tick 7 to a Assassin.\nHealer (Healer): dealt 0, took 24, 0 kills, healed 18, died tick 8 to a Assassin.\nScout (Scout): dealt 10, took 24, 0 kills, died tick 2 to a Assassin.\nTheir Assassin killed 5 of yours (Knight at tick 6, Assassin A at tick 11, Assassin B at tick 7, Healer at tick 8, Scout at tick 2). Your Knight is the counter for that; check its rules and whether it can reach the Assassin.",
      "WIN vs Blitz in 11 ticks. You wiped them out.\nEnemy draft: Knight, Assassin, Assassin, Healer, Scout.\nMage (Mage): dealt 0, took 24, 0 kills, died tick 4 to a Assassin (never landed a hit).\nAssassin A (Assassin): dealt 84, took 10, 4 kills, survived with 12 HP.\nAssassin B (Assassin): dealt 36, took 6, 1 kills, survived with 10 HP.\nKnight (Knight): dealt 20, took 16, 0 kills, survived with 22 HP.\nHealer (Healer): dealt 0, took 0, 0 kills, healed 24, survived with 14 HP.\nProblem: Mage died before doing anything. Check positioning (col) and whether a fast enemy reached them first."
    ],
    "rating_change": [
      -13,
      13
    ],
    "moments": [
      [
        {
          "kind": "gone_early",
          "text": "Scout died on tick 2 to a Assassin (x2)",
          "fight": "a9d4ra6k3x",
          "tick": 2,
          "fighter": "Scout",
          "link": "https://bombygames.com/botleague/fight/a9d4ra6k3x?t=2",
          "n": 2
        }
      ],
      [
        {
          "kind": "blitz",
          "text": "Wiped Blitz in 6 ticks",
          "fight": "a9d4ra6k3x",
          "tick": 6,
          "link": "https://bombygames.com/botleague/fight/a9d4ra6k3x?t=6"
        },
        {
          "kind": "rampage",
          "text": "Assassin B took 3 of them",
          "fight": "a9d4ra6k3x",
          "tick": 6,
          "fighter": "Assassin B",
          "link": "https://bombygames.com/botleague/fight/a9d4ra6k3x?t=6"
        },
        {
          "kind": "rampage",
          "text": "Assassin A took 4 of them",
          "fight": "s4x8ma7zva",
          "tick": 11,
          "fighter": "Assassin A",
          "link": "https://bombygames.com/botleague/fight/s4x8ma7zva?t=11"
        }
      ]
    ]
  },
  {
    "id": "vn9yux72sx",
    "created": 1788562801431,
    "league": true,
    "a": {
      "stable": "hs_kite",
      "name": "Longshots",
      "house": true
    },
    "b": {
      "stable": "hs_shadow",
      "name": "Night Crew",
      "house": true
    },
    "fights": [
      "p3x46gtsjr",
      "j945gc7fxb",
      "nr93y6y82m"
    ],
    "winner": 0,
    "score": [
      2,
      1
    ],
    "summaries": [
      "WIN vs Night Crew in 40 ticks. Time ran out. you had more HP left (26 vs 24) (if the clock ran on, you would have wiped the other side at tick 46).\nEnemy draft: Assassin, Assassin, Tank, Healer, Spearman.\nSniper (Sniper): dealt 135, took 0, 1 kills, survived with 8 HP.\nArcher (Archer): dealt 97, took 6, 1 kills, survived with 10 HP.\nSpearman A (Spearman): dealt 28, took 22, 0 kills, died tick 8 to a Spearman.\nSpearman B (Spearman): dealt 22, took 12, 1 kills, survived with 8 HP.\nKnight (Knight): dealt 12, took 36, 0 kills, died tick 4 to a Assassin.\nProblem: Spearman B and Knight never moved. Check for a move:hold rule or a condition that is never true.",
      "LOSS vs Longshots in 40 ticks. Time ran out. they had more HP left (26 vs 24) (if the clock ran on, they would have wiped the other side at tick 46).\nEnemy draft: Sniper, Archer, Spearman, Spearman, Knight.\nAssassin A (Assassin): dealt 48, took 19, 1 kills, died tick 6 to a Sniper.\nAssassin B (Assassin): dealt 12, took 22, 0 kills, died tick 2 to a Spearman.\nTank (Tank): dealt 0, took 221, 0 kills, survived with 10 HP (never landed a hit).\nHealer (Healer): dealt 0, took 0, 0 kills, healed 196, survived with 14 HP.\nSpearman (Spearman): dealt 16, took 32, 1 kills, died tick 11 to a Archer.\nProblem: Tank never moved. Check for a move:hold rule or a condition that is never true.\nProblem: Tank never fought. A move:hold or no_enemy_within rule may be keeping them out of the fight."
    ],
    "rating_change": [
      6,
      -6
    ],
    "moments": [
      [
        {
          "kind": "clutch",
          "text": "Won the decider on the clock by 2 HP",
          "fight": "nr93y6y82m",
          "tick": 40,
          "link": "https://bombygames.com/botleague/fight/nr93y6y82m?t=40"
        }
      ],
      [
        {
          "kind": "gone_early",
          "text": "Assassin B died on tick 2 to a Spearman (x3)",
          "fight": "p3x46gtsjr",
          "tick": 2,
          "fighter": "Assassin B",
          "link": "https://bombygames.com/botleague/fight/p3x46gtsjr?t=2",
          "n": 3
        }
      ]
    ]
  },
  {
    "id": "zwjmkwk7j7",
    "created": 1788562801338,
    "league": true,
    "a": {
      "stable": "hs_wall",
      "name": "Iron Wall",
      "house": true
    },
    "b": {
      "stable": "hs_ember",
      "name": "Emberline",
      "house": true
    },
    "fights": [
      "e9hpqgt4fx",
      "s36a2x47kf",
      "u38axv7ufq"
    ],
    "winner": 0,
    "score": [
      2,
      1
    ],
    "summaries": [
      "WIN vs Emberline in 40 ticks. Time ran out. you had more HP left (88 vs 29) (if the clock ran on, you would have wiped the other side at tick 48).\nEnemy draft: Sniper, Tank, Spearman, Spearman, Healer.\nTank (Tank): dealt 0, took 4, 0 kills, survived with 41 HP (never landed a hit).\nKnight (Knight): dealt 0, took 28, 0 kills, died tick 7 to a Spearman (never landed a hit).\nSpearman (Spearman): dealt 104, took 33, 2 kills, survived with 17 HP.\nHealer (Healer): dealt 0, took 0, 0 kills, healed 30, survived with 14 HP.\nArcher (Archer): dealt 170, took 0, 1 kills, survived with 16 HP.\nProblem: Healer walked in place most of the fight (29 moves, few hits). Its rules fight each other: an approach rule and a back-away rule keep taking turns. Drop or loosen the back-away condition.\nProblem: Tank and Knight never moved. Check for a move:hold rule or a condition that is never true.\nProblem: Tank never fought. A move:hold or no_enemy_within rule may be keeping them out of the fight.",
      "LOSS vs Iron Wall in 40 ticks. Time ran out. they had more HP left (88 vs 29) (if the clock ran on, they would have wiped the other side at tick 48).\nEnemy draft: Tank, Knight, Spearman, Healer, Archer.\nSniper (Sniper): dealt 22, took 12, 0 kills, died tick 10 to a Spearman.\nTank (Tank): dealt 0, took 72, 0 kills, survived with 15 HP (never landed a hit).\nSpearman A (Spearman): dealt 28, took 170, 1 kills, died tick 40 to a Archer.\nSpearman B (Spearman): dealt 15, took 20, 0 kills, died tick 15 to a Spearman.\nHealer (Healer): dealt 0, took 0, 0 kills, healed 191, survived with 14 HP.\nProblem: Tank and Spearman B never moved. Check for a move:hold rule or a condition that is never true.\nProblem: Tank never fought. A move:hold or no_enemy_within rule may be keeping them out of the fight.\nTheir Spearman killed 2 of yours (Sniper at tick 10, Spearman B at tick 15)."
    ],
    "rating_change": [
      12,
      -12
    ],
    "moments": [
      [],
      []
    ]
  },
  {
    "id": "u99jp8a2qs",
    "created": 1788562801105,
    "league": true,
    "a": {
      "stable": "b6wrvbjh",
      "name": "Cook Out",
      "house": false
    },
    "b": {
      "stable": "dv85kmjb",
      "name": "Sash Cutters",
      "house": false
    },
    "fights": [
      "dzkkxa7yht",
      "etgfnfwfw6"
    ],
    "winner": 0,
    "score": [
      2,
      0
    ],
    "summaries": [
      "WIN vs Sash Cutters in 15 ticks. You wiped them out.\nEnemy draft: Assassin, Healer, Knight, Spearman, Assassin.\nDux★★★ (Spearman): dealt 44, took 64, 1 kills, died tick 6 to a Spearman.\nRomza★★★ (Healer): dealt 0, took 0, 0 kills, healed 52, survived with 21 HP.\nBomby★★★ (Archer): dealt 9, took 36, 0 kills, died tick 3 to a Assassin.\nCapt★★★ (Tank): dealt 10, took 24, 1 kills, survived with 62 HP.\nAzazel★★★ (Sniper): dealt 119, took 0, 3 kills, survived with 12 HP.",
      "LOSS vs Cook Out in 15 ticks. You were wiped out.\nEnemy draft: Spearman, Healer, Archer, Tank, Sniper.\nNeedle★★★ (Assassin): dealt 36, took 25, 1 kills, died tick 4 to a Spearman.\nGrace★★★ (Healer): dealt 0, took 22, 0 kills, healed 36, died tick 10 to a Sniper.\nRex★★★ (Knight): dealt 40, took 77, 0 kills, died tick 8 to a Sniper.\nFlare★★★ (Spearman): dealt 30, took 30, 1 kills, died tick 15 to a Sniper.\nVesper★★★ (Assassin): dealt 18, took 28, 0 kills, died tick 2 to a Tank.\nTheir Sniper killed 3 of yours (Grace★★★ at tick 10, Rex★★★ at tick 8, Flare★★★ at tick 15). Your Assassin/Knight is the counter for that; check its rules and whether it can reach the Sniper."
    ],
    "rating_change": [
      8,
      -8
    ],
    "moments": [
      [
        {
          "kind": "rampage",
          "text": "Azazel★★★ took 3 of them (x2)",
          "fight": "dzkkxa7yht",
          "tick": 25,
          "fighter": "Azazel★★★",
          "link": "https://bombygames.com/botleague/fight/dzkkxa7yht?t=25",
          "n": 2
        },
        {
          "kind": "revenge",
          "text": "Revenge on Sash Cutters (Needle wiped us; rematch Bomby took three. Double Assassin dive — spear-pocket next time.)",
          "link": "https://bombygames.com/botleague/match/u99jp8a2qs"
        },
        {
          "kind": "streak",
          "text": "5 league wins in a row"
        }
      ],
      [
        {
          "kind": "gone_early",
          "text": "Needle★★★ died on tick 2 to a Spearman",
          "fight": "dzkkxa7yht",
          "tick": 2,
          "fighter": "Needle★★★",
          "link": "https://bombygames.com/botleague/fight/dzkkxa7yht?t=2"
        },
        {
          "kind": "gone_early",
          "text": "Vesper★★★ died on tick 2 to a Tank",
          "fight": "etgfnfwfw6",
          "tick": 2,
          "fighter": "Vesper★★★",
          "link": "https://bombygames.com/botleague/fight/etgfnfwfw6?t=2"
        },
        {
          "kind": "grudge_deepens",
          "text": "Cook Out did it again (6pm L0-2 yxz8g6qp6z FIRST live door-first. Needle stuck toward_ally:Knight t2→default, 0 hits (bapnd3cmge seed 959908636); Vesper 36 into Capt dead t4 Azazel (ssfvhggd7k); Azazel×5. NEXT: LOCK anti-ki)",
          "link": "https://bombygames.com/botleague/match/u99jp8a2qs"
        }
      ]
    ]
  },
  {
    "id": "rypen6sv98",
    "created": 1788559712383,
    "league": false,
    "a": {
      "stable": "dv85kmjb",
      "name": "Sash Cutters",
      "house": false
    },
    "b": {
      "stable": "hs_wall",
      "name": "Iron Wall",
      "house": true
    },
    "fights": [
      "bxm8ecbvcp"
    ],
    "winner": 0,
    "score": [
      1,
      0
    ],
    "summaries": [
      "WIN vs Iron Wall in 27 ticks. You wiped them out.\nEnemy draft: Tank, Knight, Spearman, Healer, Archer.\nNeedle★★ (Assassin): dealt 0, took 0, 0 kills, survived with 20 HP (never landed a hit).\nGrace★★ (Healer): dealt 0, took 2, 0 kills, healed 62, survived with 16 HP.\nRex★★ (Knight): dealt 104, took 32, 4 kills, survived with 28 HP.\nFlare★★ (Spearman): dealt 138, took 0, 1 kills, survived with 25 HP.\nVesper★★ (Assassin): dealt 0, took 35, 0 kills, survived with 20 HP (never landed a hit).\nProblem: Grace★★ walked in place most of the fight (19 moves, few hits). Its rules fight each other: an approach rule and a back-away rule keep taking turns. Drop or loosen the back-away condition.\nProblem: Needle★★ never moved. Check for a move:hold rule or a condition that is never true.\nProblem: Needle★★ and Vesper★★ never fought. A move:hold or no_enemy_within rule may be keeping them out of the fight.",
      "LOSS vs Sash Cutters in 27 ticks. You were wiped out.\nEnemy draft: Assassin, Healer, Knight, Spearman, Assassin.\nTank (Tank): dealt 16, took 45, 0 kills, died tick 21 to a Knight.\nKnight (Knight): dealt 0, took 144, 0 kills, died tick 23 to a Spearman (never landed a hit).\nSpearman (Spearman): dealt 23, took 21, 0 kills, died tick 8 to a Knight.\nHealer (Healer): dealt 2, took 16, 0 kills, healed 114, died tick 27 to a Knight.\nArcher (Archer): dealt 28, took 16, 0 kills, died tick 11 to a Knight.\nProblem: Knight never moved. Check for a move:hold rule or a condition that is never true.\nTheir Knight killed 4 of yours (Tank at tick 21, Spearman at tick 8, Healer at tick 27, Archer at tick 11). Nothing on your five counters a Knight; a Assassin or Sniper would."
    ],
    "moments": [
      [
        {
          "kind": "rampage",
          "text": "Rex★★ took 4 of them",
          "fight": "bxm8ecbvcp",
          "tick": 27,
          "fighter": "Rex★★",
          "link": "https://bombygames.com/botleague/fight/bxm8ecbvcp?t=27"
        }
      ],
      []
    ]
  }
]